Arkanoid (0)

Arkanoid
First release date
1986-12-31
Platform
Amiga Amstrad CPC Apple II Atari ST Commodore 64 MSX ZX Spectrum Mac Nintendo Entertainment System Atari 8-bit Apple IIgs TRS-80 CoCo Arcade PC iPhone NEC PC-8801 BBC Micro
Developer
Taito Corporation
Publisher
Tandy Corporation Romstar Incorporated Imagine Software
Theme
Arkanoid
Franchise
Arkanoid

Overview

In this game, the player controls a paddle-like shuttle at the bottom of the screen called the Vaus. The Vaus is used to launch a ball at the bricks above and they explode upon contact with this ball. The goal is to clear all the breakable blocks on screen and then proceed to the next level.

Some blocks drop power ups when exploded. Examples of these power ups include slowing down the ball, multiplying the ball by three, giving the Vaus lasers which can be used to break blocks, causing the ball to stick to Vaus allowing the player to strategically re-launch it elsewhere and making Vaus larger.

Arkanoid was eventually followed by a sequel, , as well as spawning numerous imitations and reboots.

Music

The music on the Commodore 64 version of the game, composed by , is the first published game tune on the platform to include sampled sounds (used for the drums).

Galway took the piece that he had created the previous year for the Sinclair Spectrum game and adapted it for use on the C64.